Skywalkre Posted March 20, 2015 Share Posted March 20, 2015 (edited) So far BB drivers in this game seem on par with clickers in WoT. Never fails, regardless of map or game mode, they all go to the edge of the map where they can't influence anything and duke it out while the boats with speed really decide the fight. Along those lines, since capping is so prominent in this game, there really should be XP boosts to folks who try to play the game and not go hug the red line in a BB. A cruiser who valiantly tries to interrupt cap, and does get some hits in to delay it, should get far more XP than a BB that goes to the edge of the map and racks up dmg on another BB doing the same. The latter does nothing to help the team win. The former does and is actually playing the game as it's intended. Edited March 20, 2015 by Skywalkre Link to comment Share on other sites More sharing options...
Fritz Posted March 20, 2015 Share Posted March 20, 2015 Destroyering is hard work, I get tired after 3-4 games. Link to comment Share on other sites More sharing options...
Fritz Posted March 20, 2015 Share Posted March 20, 2015 (edited) Hearing "Enemy Aircraft Carrier Sunk" in a small DD after spending like 5 min going around half the map to get to him... Would've been better if his torp planes didn't sink me at the same time but oh well. I didn't care. Edited March 20, 2015 by Fritz Link to comment Share on other sites More sharing options...
Corinthian Posted March 20, 2015 Share Posted March 20, 2015 Will there be an Alaska class heavy cruiser? I find that more impressive than the Des Moines. Link to comment Share on other sites More sharing options...
Colin Posted March 20, 2015 Share Posted March 20, 2015 Realizing you are about to face 2 Kongos in your St Louis sucks... Link to comment Share on other sites More sharing options...
sunday Posted March 20, 2015 Share Posted March 20, 2015 (edited) Hearing "Enemy Aircraft Carrier Sunk" in a small DD after spending like 5 min going around half the map to get to him... Would've been better if his torp planes didn't sink me at the same time but oh well. I didn't care. Imagine sinking solo a CV from a BB at game start. Edited March 20, 2015 by sunday Link to comment Share on other sites More sharing options...
Marek Tucan Posted March 20, 2015 Share Posted March 20, 2015 I've applied twice to get into this and still have not heard back you lucky dogs. Maybe if you checked your PM box on this here forum... Twice So far BB drivers in this game seem on par with clickers in WoT. Never fails, regardless of map or game mode, they all go to the edge of the map where they can't influence anything and duke it out while the boats with speed really decide the fight. Along those lines, since capping is so prominent in this game, there really should be XP boosts to folks who try to play the game and not go hug the red line in a BB. A cruiser who valiantly tries to interrupt cap, and does get some hits in to delay it, should get far more XP than a BB that goes to the edge of the map and racks up dmg on another BB doing the same. The latter does nothing to help the team win. The former does and is actually playing the game as it's intended. Don't even get me started on a battle that ended in a draw because our pair of Fusos decided that capping is too mainstream and went to try to chase enemy Kongo - in a tail chase I might add For now I have learned that if hevy units lemmingtrain to one flank, I should not do even a scouting run on the other - rather stick to the middle and try to A. deal some damage, B. protect carrier or C. find an opening towards enemy carrier. If it works, I en up often somewhere close to the top, XP wise. If it fails, it fails hard. Will there be an Alaska class heavy cruiser? I find that more impressive than the Des Moines. In the future, I am sure the Large Cruisers (Alaska was the only one that got built, but at least Germans and Japanese also had projects) will show up in the future. Link to comment Share on other sites More sharing options...
Edmund Posted March 20, 2015 Share Posted March 20, 2015 I have 6 ships. I have had to sell three already. Is there a way to get more slots? Link to comment Share on other sites More sharing options...
Fritz Posted March 20, 2015 Share Posted March 20, 2015 Hearing "Enemy Aircraft Carrier Sunk" in a small DD after spending like 5 min going around half the map to get to him... Would've been better if his torp planes didn't sink me at the same time but oh well. I didn't care.Imagine sinking solo a CV from a BB at game start. That's just luck. Mine was hard work and patience (5 minutes of patience to sail across literally half the map and 5 seconds of frantic hard work lining up my torpedo spread before the fish from his birds hit me ) Link to comment Share on other sites More sharing options...
Stefan Fredriksson Posted March 20, 2015 Share Posted March 20, 2015 I have 6 ships. I have had to sell three already. Is there a way to get more slots? Doubt it at the moment. And also, you have no use for them when game goes live afaik. Link to comment Share on other sites More sharing options...
sunday Posted March 20, 2015 Share Posted March 20, 2015 Imagine sinking solo a CV from a BB at game start. That's just luck. Mine was hard work and patience (5 minutes of patience to sail across literally half the map and 5 seconds of frantic hard work lining up my torpedo spread before the fish from his birds hit me ) Well, luck six times in a row... Link to comment Share on other sites More sharing options...
RETAC21 Posted March 20, 2015 Share Posted March 20, 2015 Play lottery and share... Link to comment Share on other sites More sharing options...
Fritz Posted March 20, 2015 Share Posted March 20, 2015 Btw replays MUST be put in asap. This game has way more of an epic and cinematic feel than WoT. Replays are a must. Though I understand that with the rapid version release in beta, old replays might be broken very often. Link to comment Share on other sites More sharing options...
seahawk Posted March 20, 2015 Share Posted March 20, 2015 I enjoy the absence of gold ammo. Link to comment Share on other sites More sharing options...
Colin Posted March 20, 2015 Share Posted March 20, 2015 They should introduce crew sooner and allow you to see what is locked in the higher experience tiers. Link to comment Share on other sites More sharing options...
Skywalkre Posted March 20, 2015 Share Posted March 20, 2015 The skill trees for the Captains are extremely underwhelming right now. Lots of XP needed to move up and for many of the tiers there really isn't any choice as the options are ship-specific. I like the idea of a 'talent tree' for Captains but if they're going to do it they should copy MMOs and give us something like WoW had back in the day, RIFT still does, etc. Link to comment Share on other sites More sharing options...
sunday Posted March 20, 2015 Share Posted March 20, 2015 The skill trees for the Captains are extremely underwhelming right now. Lots of XP needed to move up and for many of the tiers there really isn't any choice as the options are ship-specific. I like the idea of a 'talent tree' for Captains but if they're going to do it they should copy MMOs and give us something like WoW had back in the day, RIFT still does, etc. Skill selection should be planned, because the number of skill points a captain could have is limited. Link to comment Share on other sites More sharing options...
Skywalkre Posted March 21, 2015 Share Posted March 21, 2015 The skill trees for the Captains are extremely underwhelming right now. Lots of XP needed to move up and for many of the tiers there really isn't any choice as the options are ship-specific. I like the idea of a 'talent tree' for Captains but if they're going to do it they should copy MMOs and give us something like WoW had back in the day, RIFT still does, etc.Skill selection should be planned, because the number of skill points a captain could have is limited. Is it? Even so, having more options in a bigger tree doesn't really change anything. You just give more points and faster. As it is now you might as well pick a 'course' for each captain (DD, CA, BB, CV) and they can just automatically get the right skills as they hit a threshold (which is almost what happens now as there's very little choice). The skill tree right now just gives the appearance of choice rather than any meaningful choice. Link to comment Share on other sites More sharing options...
Fritz Posted March 21, 2015 Share Posted March 21, 2015 ... Sooo.... umm, .... when do we see ... WORLD OF STARSHIPS??? Link to comment Share on other sites More sharing options...
Skywalkre Posted March 21, 2015 Share Posted March 21, 2015 Torn about HE vs AP against BBs now. In my last game I'm capping and half health in my Cleveland and a full health Kongo is approaching me from range. I know I'll be able to dodge shots for a bit but there's no way, even with fairly consistent AP hits, that I can kill him first. I swap to HE in the 'hope' that maybe I'll cause lots of fires, knock out some guns, etc. I've been aiming where I was aiming with AP (basically high middle) and then noticed I was getting the crits and occasional fire, but consistently doing 1.5-2k dmg. My AP barrages could hit for 3k but it'd usually be 3k, 500, 500, 2.5k, 500, etc. This is something that will definitely need some testing down the road. Link to comment Share on other sites More sharing options...
Fritz Posted March 21, 2015 Share Posted March 21, 2015 Looking at the TX US and IJN DDs, I'm thinking the US is better all-around. Maybe I should focus on the US DD line. Though their torpedoes are horrible for quite a few tiers... Link to comment Share on other sites More sharing options...
FlyingCanOpener Posted March 21, 2015 Share Posted March 21, 2015 Sorry for the HE fire fritz, had it for the BBs Link to comment Share on other sites More sharing options...
Mistral Posted March 21, 2015 Share Posted March 21, 2015 Its a good game but they should make one drastic change. Remove capture bases completely, the concept is beyond the understating level of the majority of their player base. Matches should only be kill enemy team. Its even worse than in WOT. Link to comment Share on other sites More sharing options...
RETAC21 Posted March 21, 2015 Share Posted March 21, 2015 Torn about HE vs AP against BBs now. In my last game I'm capping and half health in my Cleveland and a full health Kongo is approaching me from range. I know I'll be able to dodge shots for a bit but there's no way, even with fairly consistent AP hits, that I can kill him first. I swap to HE in the 'hope' that maybe I'll cause lots of fires, knock out some guns, etc. I've been aiming where I was aiming with AP (basically high middle) and then noticed I was getting the crits and occasional fire, but consistently doing 1.5-2k dmg. My AP barrages could hit for 3k but it'd usually be 3k, 500, 500, 2.5k, 500, etc. This is something that will definitely need some testing down the road. Depends on range, but don't forget how Hiei met its end. Link to comment Share on other sites More sharing options...
RETAC21 Posted March 21, 2015 Share Posted March 21, 2015 Its a good game but they should make one drastic change. Remove capture bases completely, the concept is beyond the understating level of the majority of their player base. Matches should only be kill enemy team. Its even worse than in WOT. I would like to see a dynamic objective, like a convoy to protect, an outright fleet action, stuff like that. In fact, I would like them to copy WT and introduce a realistic mode where torpedoes are not reloaded and battles happen in the open sea between nationalities, but one can but whish... Link to comment Share on other sites More sharing options...
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