Stuart Galbraith 0 Posted May 6, 2020 Report Share Posted May 6, 2020 https://gunnerheatpc.com/ Quote Link to post Share on other sites
Daan 0 Posted May 6, 2020 Report Share Posted May 6, 2020 Have you played the demo? Quote Link to post Share on other sites
Stuart Galbraith 0 Posted May 6, 2020 Author Report Share Posted May 6, 2020 Yeah, just have. It's very early days, but the gunnery and the behind armour effect modelling is very impressive. Quote Link to post Share on other sites
Sardaukar 0 Posted May 7, 2020 Report Share Posted May 7, 2020 Competition for Steel Beasts...or not... Quote Link to post Share on other sites
Stuart Galbraith 0 Posted May 7, 2020 Author Report Share Posted May 7, 2020 Well the gunnery modelling seems to be. Im no gunnery expert, but the gunnery model is very reminiscent of steel beasts when using the M1A1. The behind armour effects are reminicent of war thunder, and its actually a joy to watch to see where you shell penetrated. When you hit the carousel of a T72 there is a big explosion and a torrent of fire emitted from the broken hull. So there is clearly internal damage modelling working. Whether it will develop into Steel Beasts competition, who can tell? Its certainly worth keeping an eye on, Ill say that much for it. The thing I loved about SB was how easy it was to move units on the map. They really need to develop something like that, even if it doesnt directly emulate it. Try the demo, its completely free and see what you think. Quote Link to post Share on other sites
Hellfish6 0 Posted May 10, 2020 Report Share Posted May 10, 2020 It is a Steel Beasts competitor when it is not trying to be a simulator? It might be more of a competitor for War Thunder. I signed up for the Patreon. Quote Link to post Share on other sites
Ssnake 0 Posted May 10, 2020 Report Share Posted May 10, 2020 There is a fairly broad spectrum ranging from "simulation for experimentation", "training simulation", "educational aid", "simulation game" and finally "arcade game". I wish eSim Games had the time and resouces to cover the "simulation game" niche better, but we don't, so we concentrate on the "training" aspect, with one dash of experimentation capability and two dashes of entertainment. If we helped game designers all over to realize that hitpoint based damage models are stupid and energy based ammunition models are the way to go, then that's progress overall. Replicating the basic behavior of a fire control system is, again, not too difficult with Steel Beasts as a general reference being out for everybody to study. Our pioneering effort is to go into the actual vehicles for actual military customers to replicate their "user interfaces" and the procedures, and that we're doing this on a very broad front. Besides, there are only so many ways how a fire control system can skin the cat of delivering a round on a ballistic trajectory from one moving platform to another moving target. Quote Link to post Share on other sites
Stuart Galbraith 0 Posted May 10, 2020 Author Report Share Posted May 10, 2020 It is a Steel Beasts competitor when it is not trying to be a simulator? It might be more of a competitor for War Thunder. I signed up for the Patreon. I thought Inoticed your handle on the discord. When I signed up for the steel beasts beta team, we were I thought headed towards a simulation based on the cold war environment. I still yearn for something in that realm, and I dont really care at this point how lite it is. Heck, Id even take something in the M1 tank platoon 2 mould. Quote Link to post Share on other sites
Stuart Galbraith 0 Posted May 10, 2020 Author Report Share Posted May 10, 2020 Gunner, HEAT, PC! was started by tank nerds, driven by our experiences playing tank games. We remember the well crafted sim-lite titles from decades past, and we think there's a place for that kind of game again. GHPC is not another free-to-play arena TDM game, and it's not a full-blown simulator you need a manual and a week of training to use. We intend to fuse game and simulation in a way that preserves player experience yet doesn't sacrifice on realism where it really counts. https://gunnerheatpc.com/news/articles/dev-log-number-2-why-we-fight Quote Link to post Share on other sites
Hellfish6 0 Posted May 10, 2020 Report Share Posted May 10, 2020 (edited) It is a Steel Beasts competitor when it is not trying to be a simulator? It might be more of a competitor for War Thunder. I signed up for the Patreon. I thought Inoticed your handle on the discord. When I signed up for the steel beasts beta team, we were I thought headed towards a simulation based on the cold war environment. I still yearn for something in that realm, and I dont really care at this point how lite it is. Heck, Id even take something in the M1 tank platoon 2 mould. I want tanks to be fun again. Steel Beasts is fun, if I'm in the mood to be in a combined arms team again. War Thunder is sometimes fun, when I don't want to throw it out the window because something bizarre happened (HEAT round impacts a towing lug and my tank bursts into flame) or when some thing all too common happens (guys with the AA guns are too busy trying to kill tanks to notice the CAS aircraft killing off their team...) What other options do we have? Steel Armor? That's fine as a tank game, but it's got that goofy UI and I'm not super stoked about playing Iranians or Iraqis... Edited May 10, 2020 by Hellfish6 Quote Link to post Share on other sites
Stuart Galbraith 0 Posted May 10, 2020 Author Report Share Posted May 10, 2020 Steel armor was good, but you are right, the map mode was bloody awful. I don't know, I'm happy to play Iranians, if they have Chieftains. Quote Link to post Share on other sites
Hellfish6 0 Posted May 12, 2020 Report Share Posted May 12, 2020 Steel armor was good, but you are right, the map mode was bloody awful. I don't know, I'm happy to play Iranians, if they have Chieftains. There were Chieftains in the game, but at least in the last version I played you couldn't control them. Only T-62 and M60A1. Quote Link to post Share on other sites
Stuart Galbraith 0 Posted May 13, 2020 Author Report Share Posted May 13, 2020 Yes thats right. I looked in vain to see if someone had modded it to unlock them. I dont know why they didnt put them in, I vaguely recall I offered the producers a Chieftain or Challenger manual. Quote Link to post Share on other sites
Stuart Galbraith 0 Posted June 20, 2020 Author Report Share Posted June 20, 2020 New twitch stream shows where the game is going, and its looking promising.https://www.twitch.tv/videos/650679052 Quote Link to post Share on other sites
Stuart Galbraith 0 Posted October 31, 2020 Author Report Share Posted October 31, 2020 This is starting to look really nice. And the dev wants to do Centurion! I could giggle like a schoolgirl.🥰 Quote Link to post Share on other sites
Hellfish6 0 Posted December 27, 2020 Report Share Posted December 27, 2020 The December teaser video: https://www.youtube.com/watch?v=NNH_nPvRO3I Quote Link to post Share on other sites
Stuart Galbraith 0 Posted February 2 Author Report Share Posted February 2 New non patreon version has been released. The only tanks currently fightable are the T55 and M60a3, but thus far it's very convincing. https://gunnerheatpcdev.itch.io/gunner-heat-pc-development-test-build Quote Link to post Share on other sites
Stuart Galbraith 0 Posted February 3 Author Report Share Posted February 3 https://gunnerheatpc.com/news/articles/gunnery-guide-t-55a https://gunnerheatpc.com/news/articles/gunnery-guide-m60a3-tts Quote Link to post Share on other sites
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