Marek Tucan Posted August 17, 2016 Share Posted August 17, 2016 Thehype is real... First RN branch was announced today... Crap, yesterday already at Gamescom:http://worldofwarships.eu/en/news/common/uk-cruisers-coming/ Link to comment Share on other sites More sharing options...
Corinthian Posted August 18, 2016 Share Posted August 18, 2016 LEANDER!!!!!!!!!!!!!!!!1!!!one Link to comment Share on other sites More sharing options...
Allan W Posted August 18, 2016 Share Posted August 18, 2016 Need some CA's and Didos to round out the selection... Link to comment Share on other sites More sharing options...
Skywalkre Posted August 18, 2016 Share Posted August 18, 2016 So differentiation between ships has always been an issue. What's going to set the UK cruisers apart? Why will folks want to play them outside of aesthetics/national fervor/etc.? Link to comment Share on other sites More sharing options...
Marek Tucan Posted August 18, 2016 Author Share Posted August 18, 2016 Wait and see I guess they will be rather similar to Soviets, but judging from Campbeltown they might have usable torps .) Link to comment Share on other sites More sharing options...
Colin Posted August 18, 2016 Share Posted August 18, 2016 Campbeltown torps are a great area denial weapon Link to comment Share on other sites More sharing options...
Corinthian Posted August 18, 2016 Share Posted August 18, 2016 So differentiation between ships has always been an issue. What's going to set the UK cruisers apart? Why will folks want to play them outside of aesthetics/national fervor/etc.? There will be a time when everything won't work because the crew is having tea. Link to comment Share on other sites More sharing options...
RETAC21 Posted August 19, 2016 Share Posted August 19, 2016 The Aoba effect strikes again, what's the point of going beyond tier VI if all you get is a slight improvement? No County? Who chooses classes to develop? I sudder for British aircraft carriers... Link to comment Share on other sites More sharing options...
Colin Posted August 19, 2016 Share Posted August 19, 2016 I hope one day for 2 Canadian Prem ships, HMCS Haida and HMCS Uganda/Quebec Link to comment Share on other sites More sharing options...
John(txic) Posted August 20, 2016 Share Posted August 20, 2016 Is this game any better than "Atlantic Fleet"? Link to comment Share on other sites More sharing options...
zaarin7 Posted September 9, 2016 Share Posted September 9, 2016 What is "Atlantic Fleet?" Link to comment Share on other sites More sharing options...
Corinthian Posted September 9, 2016 Share Posted September 9, 2016 The only Atlantic Fleet game I am aware of is a mobile Android turn-based naval game that is awfully boring. Link to comment Share on other sites More sharing options...
JW Collins Posted September 9, 2016 Share Posted September 9, 2016 I strongly disagree with the awfully boring part. It's a great time-killer on a phone or tablet. A lot of detail too. Yet I'm sure the PC port suffers like most ports of mobile games. Link to comment Share on other sites More sharing options...
John(txic) Posted September 17, 2016 Share Posted September 17, 2016 Apologies for the late response. This doesn't seem to permit me to past, so Google "Atlantic fleet killerfish games" and you should get the one I'm referring to. Link to comment Share on other sites More sharing options...
Colin Posted September 17, 2016 Share Posted September 17, 2016 it's not historical accurate, but it is fun Link to comment Share on other sites More sharing options...
Harold Jones Posted September 17, 2016 Share Posted September 17, 2016 The only Atlantic Fleet game I am aware of is a mobile Android turn-based naval game that is awfully boring.Have to agree, I tried it and found it to be kind of a snooze fest, the strategic layer was ok, but having to fight the battles sim style made me dread actually having enemy contact. Link to comment Share on other sites More sharing options...
zaarin7 Posted September 29, 2016 Share Posted September 29, 2016 Heard an announcement two days ago that the RN cruiser line was being delayed for recasting there role in the game. Link to comment Share on other sites More sharing options...
Harold Jones Posted September 29, 2016 Share Posted September 29, 2016 From a dev QA translated and posted on the Armored Patrol Q: I think the question that’s bugging most of us is what the hell is going on with the British Cruisers.A: The initial concept implied too much “HE-smoke-spam-click-click” meta gameplay, which we really don’t want to support more. We want each line to offer some unique experience rather than being clone of previous lines.We are testing a new concept, the 2-nd edition didn’t show good results on production test, then we improved it and will tests 3-rd edition. For now, it seems to be much closer to what we want. I am not sure the line will be ready by 0.5.13, though. We’ll see. Link to comment Share on other sites More sharing options...
RETAC21 Posted October 1, 2016 Share Posted October 1, 2016 Evidently they don't understand how ship development is interrelated between the nations. Link to comment Share on other sites More sharing options...
RETAC21 Posted October 1, 2016 Share Posted October 1, 2016 Here is a possible tech tree: scrap the following:Emerald, replace with Hawkins - 9,750 tons, 30 knots, 7x 7.5-inch/45-Calibre BL Mk.VI in seven single shielded mounts;Leander, replace with York - 8390 tons 6x 8 inchFiji replace with County - 10.000 tons, 8x 8 inchEdinburgh with "Antrim" - 15,000 tons, with greatly improved subdivision over previous British cruisers and a main armament of nine 8-inch (203mm) guns. She would be armored against 8-inch shellfire (see below link)Neptune with design 2/40: 21.500 tons, 12x 8inch; 12x 4.5 inch, 16x 2pdr, 8 torpedo tubes in 2 mounts. (see Warship 1997-1998, pg40)Minotaur with "Shannon" - a 22,000-ton cruiser with the same high speed as the new heavy cruiser (33.5 knots) and an armament of a dozen 9.2-inch guns. (see below) from here: http://www.avalanchepress.com/ZRNCruiser1.php Link to comment Share on other sites More sharing options...
DB Posted October 2, 2016 Share Posted October 2, 2016 The only interesting thing I saw with some of the gameplay videos was that the RN torpedo tubes seemed to be individually aimed. Instead of volley firing 3 or 4, they fired one at a time. I suppose it would allow for slightly more nuanced spread firing. (Of course, it's possible I've missed something and all torpedoes can be fired this way.) Link to comment Share on other sites More sharing options...
RETAC21 Posted October 2, 2016 Share Posted October 2, 2016 I think torpedoes fire sequentially, my Kiev has had a couple of instances in which I heard torpedoe firing but only a couple of fishese left the tubes before being destroyed Link to comment Share on other sites More sharing options...
zaarin7 Posted October 4, 2016 Share Posted October 4, 2016 They do fire sequentially and I've had the same thing happen. Link to comment Share on other sites More sharing options...
Marek Tucan Posted October 13, 2016 Author Share Posted October 13, 2016 I think torpedoes fire sequentially, my Kiev has had a couple of instances in which I heard torpedoe firing but only a couple of fishese left the tubes before being destroyedYep, normal torps launch all at once (and had my Beson shot from underneath me yesterday after managing to launch only 1 fish... Was disappointing, hoped to take the BB with me with a full salvo). Single launch torps will eb the thing for RN cruisers. Guess it will be pretty situational, though at close range extra tight spread could be devastating. Or launching at two different ships. Link to comment Share on other sites More sharing options...
Harold Jones Posted October 13, 2016 Share Posted October 13, 2016 I saw a Perth on my team in a battle today, it surprised me when it popped smoke. I'd forgotten they would be able to do that, seemed like nice flat shooting guns, but it died before I did so I didn't get to shoulder surf it and see how it did. Link to comment Share on other sites More sharing options...
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