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Is World Of Warplanes A Massive Failure For Wargaming?


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I'm one of no really interested in WoWp's but hugely interested in WoWs people. I have WoWp but not much. Mostly trying to get Spitfie and Folke-wolf. My favorites. Oh and a Vampire if it ever comes out.

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Logged in about 30m ago for the sake of curiosity. Server was only at 1300. It's a weekday evening at prime time. Has the pop dropped that much or is this just an anomaly and 2k is still the norm?

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  • 3 weeks later...

We just passed the 3-month mark. I logged in at various times throughout the evening (on the 11th) and the most I saw on was 1400. That's a good 30% drop from the 2k it was consistently pulling in after launch. Not a good sign for the NA server.

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I actually hopped in a few games tonight. Ran into the same issue of unicum flights with no competition trolling whatever is high tier at that time (these guys have thousands of games and have reached tier 10). Thankfully they were on my team but I had no desire to hit launch again in case they were on the other. Logged off after that.

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Played a few games yesterday, won with my Blenheim F, 110-c and Bsh-2 and made some decent coin, server pop at 5:00pm PST was 1350

 

I have learned to avoid being in the first encounter, I circle decide which group to follow and then go after single or pairs. Also looking for teammates being chased and go after the chaser seems to be working.

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This was posted over on the wotlabs forums and sums up the problem with the NA server rather nicely:

 

 

Current life cycle of the game in a nutshell:

 

-New player joins the game

-New player finds the game interesting and grinds up to mid tier relatively quickly

-New player gets clubbed over and over again from *certain* individuals, loses interest

-New player quit the game before reaching to high tier

The NA population is down 30%+ since the game launched. It is dying and the above isn't helping any. Is WG going to actually do something about it or are they content with letting this game die off completely or leaving it to the trolls? Have they given up completely already?

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have to agree with the, however I have no real interest in pushing to the higher tiers anyways. WG can likely afford the game running at what is at best open payable Beta, the server costs are likely low (or they signed agreements which they are going to let run out)

 

I like to see games where "defend the transports" So one side is tasked to fly escort for an airborne op and the other side is tasked to stop it. this means no GA, but room for fighters and heavy fighters and moving transports (AI controlled) force the defending side to work together to protect the squadron, the transports would have to be fairly dumb in order to not tax the server, no defensive fire (or limited) and very little ability to avoid attacks.

 

for new player they should get a HP code that gives them 15-25% more HP for X number of games.

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As I've mentioned before there's actually a really easy fix for the NA server: turn off flights. Given WoWp gameplay a single flight in a game is more powerful than a platoon in WoT. That's bad enough in a 15v15. Apparently at higher tiers when there's simply not enough to get full teams per side you can see games of 4v4 with one side having a flight of 3 on it. Can any of you imagine playing WoT where a top CW clan is able to take 12 of their guys into a pub game? Would that be fun for any of you if you were on the other team? Would you want to consistently play under those circumstances?

 

There's other issues as well like horrible balance and the ability to easily manipulate the MM given the low pop but if you take away flights these other two become less pronounced. The question is... does WG care enough about the NA market to make this server-specific change?

Edited by Skywalkre
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There were some fantastic mods for BF1942 back in the day. Personal favorite was Forgotten Hope which a more realistic take on all the WW2 theaters. Many years later some crazy guys made a mini-mod for it which added all sorts of experimental/theoretical stuff including the 1,500 tonne "Ratte" land cruiser.

 

BF2 had its fair share of good mods too yet the later games don't allow that sort of thing.

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I keep saying I'm done with this game but reading rocket's blog keeps bringing me back.

 

Logged on the last 2 days to do a single daily on my C-6 so I can eventually buy the unlocked F4U. Just now, 15m after the dailies reset and prime time on the East coast, there weren't even 1100 online. Not promising.

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Should we just call it dead in the water already? Those numbers are down 100+ from just 2 weeks ago and when you're working with just 1100ish that doesn't leave you much time.

 

I understand the issues in the Ukraine are influencing development but the problems on the NA cluster were well known before all of that started happening.

 

I'd really love to know if they have any plans for the NA server or if they're just content with letting it die off.

Edited by Skywalkre
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I suspect that absent a redisgn the game will never be very popular so they'll probably limp along with a limited staff doing bug fixes and adding new planes and such as resources allow. They probably won't make the development budget back on this one, but keeping the servers up probably doesn't cost a ton so they won't be in a rush to shut them down. Maybe they'll get around to integrating it somehow into clan wars. That probably won't make the game more fun, but it will give the big clans a reason to spend some gold and grind out some matches and thereby bump up the population a bit while they do it.

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  • 1 month later...

So... is anyone still playing this? I went back for about 2 weeks over a month ago but shelved it yet again. Haven't had any desire (despite reading what's on RBS.com) to go back.

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being playing a little, the pop dropped on average it seems to 800-950 the big special on WOT did not help. I have 3 games on the go WOT, Skyrim and WOWP so I can only play a bit on each, but the first 2 get the majority of my time.

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I played it a bit. With the help of gold and free experience, went up the Japanese line to tier 8 and went up the US Navy line to tier 6. Overall, I enjoyed it actually. Just no time for it now (or anymore).

Edited by JasonJ
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being playing a little, the pop dropped on average it seems to 800-950 the big special on WOT did not help. I have 3 games on the go WOT, Skyrim and WOWP so I can only play a bit on each, but the first 2 get the majority of my time.

Heh, that's the same with me. I recently rediscovered Skyrim and have been splitting my time between WoT and it.

 

Several weeks ago when I was playing the pop seemed to have stabilized around 1200 (if anything, they seemed to have gone up slightly from previous updates on this thread). Not really surprised to see those figures have dropped, though. I stumbled across a thread on the latest patch over on the wotlabs forums and even the stalwarts who have been playing since the start have little positive to say about the game, the devs, or its hopes.

Edited by Skywalkre
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