jwduquette1 Posted September 26, 2013 Posted September 26, 2013 I'm curious about the reasoning behind the Hellcat and 25/2 being able to utilize higher octane fuel consumables, but M10 and M36 can't? Anyone know what's up with that? Thnx
toysoldier Posted September 27, 2013 Posted September 27, 2013 I'm curious about the reasoning behind the Hellcat and 25/2 being able to utilize higher octane fuel consumables, but M10 and M36 can't? Anyone know what's up with that? Thnx Power creep. The game developers make the new vehicles better than the old ones, and that includes the ability to use consumables, i guess.
Marek Tucan Posted September 27, 2013 Posted September 27, 2013 (edited) Actually it is diesel vs. gasoline on the top engine. And on the flip side, 5% less chance of fire. Edited September 27, 2013 by Tuccy
jwduquette1 Posted September 27, 2013 Author Posted September 27, 2013 ah-so..."selective realism"... Thnx
Marek Tucan Posted September 27, 2013 Posted September 27, 2013 Well that's simply how it goes with diesels in game. Since the beginning
jwduquette1 Posted September 29, 2013 Author Posted September 29, 2013 Somewhat related question: Do the M18 and 25/2 get the traverse bonus when using the high octane consumable?
Max H Posted September 30, 2013 Posted September 30, 2013 Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually cranked
bojan Posted September 30, 2013 Posted September 30, 2013 Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually crankedWot considers that 24deg/s would be too much for already borderline OP vehicle.
sunday Posted September 30, 2013 Posted September 30, 2013 Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually crankedWot considers that 24deg/s would be too much for already borderline OP vehicle. Proving thus that US TD doctrine is very adequate in World of Tanks. I suppose they could do the same with Russian heavies, and cut in half their alpha damage.
jwduquette1 Posted September 30, 2013 Author Posted September 30, 2013 (edited) Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually cranked ...yes...my point. Selective realism. Was fiddling around on google and apparently diesel fuel also has various grades pseudo-analogous to octane -- cetane. You want your diesel fuel to ignite as soon as it comes out of the injector and cetane measures diesel fuel’s tendency to want to burn. Not all diesel is created equal. So it's within the realm of "selective realism" of WoT for diesel engine'd vehicles to also have access to high cetane fuel consumables. And presumably in U.S. TDs with hand cranked turrets and diesel engines, the gunners could drink the higher cetane diesel for a boost in traverse speed -- just like their brother gunners in Hellcats and 25/2's. Edited September 30, 2013 by jwduquette1
jwduquette1 Posted September 30, 2013 Author Posted September 30, 2013 Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually crankedWot considers that 24deg/s would be too much for already borderline OP vehicle. Proving thus that US TD doctrine is very adequate in World of Tanks. I suppose they could do the same with Russian heavies, and cut in half their alpha damage. Course the real issue with American TD doctrine was that American TD doctrine was -- with only a few notable exceptions -- not really employed in NW Europe.
sunday Posted September 30, 2013 Posted September 30, 2013 (edited) Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually cranked ...yes...my point. Selective realism. Was fiddling around on google and apparently diesel fuel also has various grades pseudo-analogous to octane -- cetane. You want your diesel fuel to ignite as soon as it comes out of the injector and cetane measures diesel fuel’s tendency to want to burn. Not all diesel is created equal. So it's within the realm of "selective realism" of WoT for diesel engine'd vehicles to also have access to high cetane fuel consumables. And presumably in U.S. TDs with hand cranked turrets and diesel engines, the gunners could drink the higher cetane diesel for a boost in traverse speed -- just like their brother gunners in Hellcats and 25/2's. Actually, the cetane number measures a kind of "unwillingness to burn", so with a high cetane number you can raise the compression ratio of the engine, thus obtaining more power in the same displacement. Presumably they get the M18's gunner to drink the stuff as WoT treats them like they're manually crankedWot considers that 24deg/s would be too much for already borderline OP vehicle. Proving thus that US TD doctrine is very adequate in World of Tanks. I suppose they could do the same with Russian heavies, and cut in half their alpha damage. Course the real issue with American TD doctrine was that American TD doctrine was -- with only a few notable exceptions -- not really employed in NW Europe. Yes, I know Edited September 30, 2013 by sunday
bojan Posted September 30, 2013 Posted September 30, 2013 I suppose they could do the same with Russian heavies, and cut in half their alpha damage. They already reduced their accuracy 3-4 times compared to real.And let's not start on IS-7 that was more mobile IRL then T-54 while in WoT it's tracks are covered by copious amounts of superglue...
Max H Posted September 30, 2013 Posted September 30, 2013 IS-7 needs a 3/4 round autoloader and hovertracks to compete these days. Power creep? What power creep?
Marek Tucan Posted September 30, 2013 Posted September 30, 2013 Well it was supposed to have a 8-round one, no?
bojan Posted September 30, 2013 Posted September 30, 2013 IS-7 needs a 3/4 round autoloader and hovertracks to compete these days. Power creep? What power creep?All it needs is slight aim time and mobility buff. (Front) Armor is still fine.
Colin Posted September 30, 2013 Posted September 30, 2013 I run either octane fuel or special oil in my Lowe all the time, makes a difference in getting there and responding to threats.
Max H Posted September 30, 2013 Posted September 30, 2013 (edited) Well it was supposed to have a 8-round one, no? Autoloaders in-game are generally half IRL (AMX-13 for instance, and IIRC T57 had 8), and 8 130mm rounds would be kinda silly Edited September 30, 2013 by Max H
Skywalkre Posted September 30, 2013 Posted September 30, 2013 IS-7 just needs a mobility buff. A fast heavy with good armor but bad dpm isn't really out there right now. It could be it. It'd be unique and </gasp> might even have a role in CW to boot.
bojan Posted September 30, 2013 Posted September 30, 2013 IS-7 has role in CW, but is very map specific. We beat RSOP (probably best Euro clan) on Komarin with 7 x IS-7, 4 x T-62, 4 x T57.
Max H Posted October 1, 2013 Posted October 1, 2013 Hull down it can resist gold, which is more than many other tanks can.
Skywalkre Posted October 1, 2013 Posted October 1, 2013 (edited) I've seen it in use by a good clan in CW as well, but the situations when that happen are so rare as to almost be nonexistent. Having 9 heavies in the game but only seeing 3 of them in the overwhelming majority of situations in CW isn't good design. Some small changes could see more in the mix. Edited October 1, 2013 by Skywalkre
bojan Posted October 1, 2013 Posted October 1, 2013 Other time we beat RSOP was with 9 x E-100 and 6 x Maus (Ensk).Most of those 2nd tier heavies however require pretty specific tactics as they can not multitask as T110e5 can.
bojan Posted October 1, 2013 Posted October 1, 2013 (edited) Hull down it can resist gold... Only if pointing straight toward enemy and even then ~1/2 of TD hits will still pen. But you are ~75% resistant vs ~330mm pen gold. Which is still better then most other. Edited October 1, 2013 by bojan
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