FlyingCanOpener Posted February 9, 2013 Posted February 9, 2013 I was on the winning side of a 15 : -3 game You mean 12- (-3) game? You can't kill all 15 if the other team does some of the work for you.
Skywalkre Posted February 10, 2013 Author Posted February 10, 2013 (edited) Widepark. WZ-131. Northern team. I'm still mostly stock with this thing so doing the whole 'scouting' BS. I'm skirting the track in the middle when suddenly I get hit from behind. There's no way an enemy slipped through, I was positive. Then I check the name of who hit me and look behind and lo and behold a KT, which was top tier in this battle, was all the way up in A7 or so and trying to hit what was basically an impossible shot on an IS-3 that was 95% behind the hill and a railroad car. Here's the beauty, the moron (scullman13 is his handle) called ME the idiot. He ended the game on the very bottom for xp. Took all of 4 shots and his only hit was on me. Idiots like this are why really bad players can actually get a lower w/r than folks who just afk. He would of done us a favor if he had been. Instead, what little he did almost got me killed (who was near the top in xp, which is sad considering what I was doing and how geared this tank is). Edited February 10, 2013 by Skywalkre
RETAC21 Posted February 11, 2013 Posted February 11, 2013 Something like that must have happened to me, but I was in the KV-4 and there was little damage, but it was annoying.
sunday Posted February 11, 2013 Posted February 11, 2013 Considering how difficult is to achieve a +55% WR, people with less than 43% WR have to work actively for losing.
Skywalkre Posted February 12, 2013 Author Posted February 12, 2013 (edited) Playing in the evening for the first time in ages. On my 2nd hour to knock out my last of 4 dailies. Now I remember why I never play this late. Edit: FINALLY! Victory!Battle: Fisherman's Bay Monday, February 11, 2013 8:04:54 PMVehicle: Type 58Experience received: 3,246 (x2 for the first victory each day)Credits received: 35,307Battle Achievements: Sniper, SharpshooterThis one was close. We outnumbered them 5-3 at the end but everyone on my team was at 50% or less. They were camping their flag and my moron team just rushes down the middle, in the open, and gets picked off one at a time. I was moving to the SE and then back up and almost didn't get there in time to pick off each of their last tanks from behind. Folks in this game really have no concept of flanking. I've seen way too many players just group up and take on an enemy force from the front, even when the enemy is better armored and guaranteed to win in that situation. No one ever tries to move to a better spot. It's not rocket surgery. Edited February 12, 2013 by Skywalkre
Skywalkre Posted February 13, 2013 Author Posted February 13, 2013 Apparently me 'badgering' my team made one player kill himself in the ocean on Serene Coast. Was an incredibly stupid team. Twelve of them went east side of the tracks (we were southern team) and I was the only one to attempt to push up to the high ground on B1. An arty at the beginning asked them to block that road on the coast so a light couldn't get to him. I'm wondering if that suggestion helped influence all the mouthbreathers to go to that area. /sigh
Stefan Fredriksson Posted February 13, 2013 Posted February 13, 2013 Sometimes irony is totally lost: Steppes, start south, t6 standard battle, T1 Heavy. At the start I was a bit confused - am I really seeing this. 2 Heavies, 3 mediums and 1-2 lights go down the mid road in a bunch. And this was without making any plans I was aware of. I ask retorically "lemming train down mid??" no answer.Left is kinda empty, I will try to salvage anything. Go there with a P3001, who decides to rush about 50000 meters ahead of me. He is quickly killed. Alone there, so I am soon.Strangely enough some guys are alive in the mid, but we are down, like, 10-6 all in all. I ask to all, with irony which appearantly is lost: "Why did it not work rushing down mid with all enemies alive?".Get answer from enemy: "Because you didn't push."No one in my team wrote any response at all.Problem is, T-150 who drove down mid, stayed alive for very long, managed to get 6 kills. I am certain such stuff will convince other players that the plan was good, but fault was with us on the flanks. Another match.Starts out with one guy teamkilling another. No wonders there. Why he did it? Because the other guy had killed him last battle. Unsure if they were on the same team then too. Still no wonders.But... they were platooned.
bojan Posted February 13, 2013 Posted February 13, 2013 (edited) Stefan, Tuccy, Sunday and I used to go down the middle road on Steppes in medium tanks, usually at 13:00 or 12:30 when enemy team becomes engaged on flanks. Worked quite well, so plan is good, as long other aproaches are covered. Edited February 13, 2013 by bojan
Harold Jones Posted February 13, 2013 Posted February 13, 2013 Yeah, especially if they don't have anything fast enough to come back and cover, but the odds of a non-platooned pub mass executing it aren't nearly as good.
Stefan Fredriksson Posted February 13, 2013 Posted February 13, 2013 Your version of the plan sounds better. These guys went at 15:00.
Max H Posted February 13, 2013 Posted February 13, 2013 And it leaves a lot more tanks to cover flanks
Skywalkre Posted February 14, 2013 Author Posted February 14, 2013 This is a story of a mouthbreather named Bohato. On Sand River as a high tier in a 4502A he went up into those hills in the north (we were the eastern team). This wasn't such a bad thing. What was bad was he remained up there for 3/4 of the game as the enemy moved into our base from the south and after it was clear there was no one left up north to fight. After he finally does move in, and his inactivity guarantees the death of 2-3 of our team, it comes down to him and a Ferd against 2 enemy arty. Should be in the bag. He finds a way to blow it. The Ferdi kills one arty but is killed by the other. Bohato apparently has the memory of a rock and drove off in a totally different direction than this last arty was shown to be at. When the Ferdi dies and lights him up, again, in the same spot, Bohato is way out of position. This was all taking place in the south. Enemy arty runs into that village. Bohato follows suit, making sure to run over every building along the way to slow himself down as much as possible. Enemy arty takes the path into our base. Bohato in all his infamous stupidity takes the straight path towards enemy arty... over a cliff around that lake... and gets stuck. What should have been an easy cleanup and win turns into a draw... because this guy was beyond stupid. Bohato - the definition of a mouthbreather.
Edmund Posted February 14, 2013 Posted February 14, 2013 This is a story of a mouthbreather named Bohato. On Sand River as a high tier in a 4502A he went up into those hills in the north (we were the eastern team). This wasn't such a bad thing. What was bad was he remained up there for 3/4 of the game as the enemy moved into our base from the south and after it was clear there was no one left up north to fight. After he finally does move in, and his inactivity guarantees the death of 2-3 of our team, it comes down to him and a Ferd against 2 enemy arty. Should be in the bag. He finds a way to blow it. The Ferdi kills one arty but is killed by the other. Bohato apparently has the memory of a rock and drove off in a totally different direction than this last arty was shown to be at. When the Ferdi dies and lights him up, again, in the same spot, Bohato is way out of position. This was all taking place in the south. Enemy arty runs into that village. Bohato follows suit, making sure to run over every building along the way to slow himself down as much as possible. Enemy arty takes the path into our base. Bohato in all his infamous stupidity takes the straight path towards enemy arty... over a cliff around that lake... and gets stuck. What should have been an easy cleanup and win turns into a draw... because this guy was beyond stupid. Bohato - the definition of a mouthbreather. Please refrain from mouthbreaher Hagger posts.
Skywalkre Posted February 14, 2013 Author Posted February 14, 2013 DefeatBattle: Ruinberg Thursday, February 14, 2013 2:29:27 PMVehicle: WZ-131Experience received: 828Credits received: 30,997We had ten kills to the enemy's four. I had more XP than everyone on both teams. What happened? Our team mostly lemminged in the city and after rolling up the enemy they continued on to base... even after the enemy started capping. The few remaining enemy were at our base and two of their lights were particularly smart and patrolling away from cap to intercept me on my way to stop the cap. The WZ-131 is a great tank, but it doesn't have the hps to push into a cap like that. It just boggles the mind... game after game I witness players do the same thing and ignore a capping enemy and lose every single, fucking time. Yet, they still do it. They keep repeating the same boneheaded move time and time again. What will it take for these people to have half a clue about this game?
Harold Jones Posted February 14, 2013 Posted February 14, 2013 I particularly like the ones who not only don't make an attempt to come back and break cap but then spout abuse at you for dieing while trying to break cap single handedly in a tank that is at 1% health.
Chris Werb Posted February 15, 2013 Posted February 15, 2013 No comment: WTF!!!! I've been in a few battles like that - I was on the winning side in a 15-0 once. It just makes you wonder how the matchmaking could have come up with such a vast disparity in player quality. The most enemy tanks I have killed is 9 in a T-18. The most I have seen anyone kill is 12. I've seen it done twice - once with a long barrelled StuG and once with a Pzkpfw 38H 735(f). I would argue that it took more skill to do it with the StuG.
RETAC21 Posted February 15, 2013 Posted February 15, 2013 In this case, the losers were just overwhelmed, as the lights did not just race ahead and die before they took position, but waited a bit. Then, when the big boys started to engage we moved forward (coincidentally, there was no coordination) and started hitting the reds on the flanks, which kind of broke their ranks for the big tanks to come out and get the kills. I got the Tiger, which was one of their best, but there's so much you can do when they come at you from 3 sides at the same time...
Max H Posted February 15, 2013 Posted February 15, 2013 I would argue that it took more skill to do it with the StuG. I agree. 38H is amazing for its tier, although the tetrarch has reduced its power somewhat
Stefan Fredriksson Posted February 15, 2013 Posted February 15, 2013 To me it does not matter if there is a 3x or 5x going on. Good/bad players seem evenly spread no matter what.If I get drawn with more bad players (on both teams) it only increases the hero-chances for any of my two "god-tanks"; T1H and Hellcat.In T28x on the other hand, the draw of players more often than not decides my fate. Exception is of course t8-battles without arty or skilled lights.
Skywalkre Posted February 16, 2013 Author Posted February 16, 2013 (edited) Stupid shit I've seen today: - I yelled at an entire flank after I tried to move up and circle some enemies. Enemies all turned on me. Friendlies never moved up (and were strung in a line going away from the front which is incredibly stupid to begin with). One moron responded with the comment "I'm not as fast as you". I was in my T34... - Had a very close game that we could've won if a T20 wasn't afk. That's so commonplace I shouldn't even bother writing about it. What is worth writing about is that I could use up all my reporting options just on that every day I play. I usually do the first 1-2 then say 'screw it' since it's clear nothing happens. - Had a great game single-handedly holding the east on Prokhorovka. Could have won it if a T20 didn't a ) hide on that island in the NE, b ) run away when the enemy closed on me, and c ) did ANY-FUCKING-THING other than hide and run away the whole game. What moron loads up a game and tries his best not to play it? Edited February 16, 2013 by Skywalkre
Mistral Posted February 17, 2013 Posted February 17, 2013 We are capturing the enemy base, two of us and are at 80%, the enemy is doing the same and are at 40% and are probably 3 of them. The rest of our team (we outnumber them 7 to 4) which are still in the middle of the map are screaming to us to break the cap!!! They will definately wont make it to our base and they are demanding we break the cap. Idiots. Thankfully both of us just ignore them and we win, before they reach our base
Skywalkre Posted February 17, 2013 Author Posted February 17, 2013 (edited) Mountain Pass. Type 58. Moron team has 3 tanks stay back to 'protect base'. Stupid as fuck. All they did was weaken our front groups which were outnumbered and overrun. Fjords. Type 58. West team. I move to the NE side of that hill in the middle of the map to where you can look down that road going south on the eastern side of the village. I get off a shot on an M6 and back up. I look up and we have four dead tanks already. You have to try to die to be dead that quick. I looked and saw two of the morons tried to go down that road in the middle of the map. How can you be in a tier 5 or higher and not know that's an incredibly stupid thing to do? 0-3 so far today. Looking like it'll be like yesterday and I'll have a 2k WN6 rating but a losing record. Edit: 0-4. Very next game get Dragon Ridge. One of our high tier TDs goes to the very edge of the map and sits there. Meanwhile, as usual when someone pulls a boneheaded move like this, we're outnumbered where it matters and get overrun. We damage enough of the enemy that he lands 5 kills as the enemy caps. What's really sad is that the mouthbreathers on our team somewho conclude from this that this player did good. When your teammates are so fucking stupid that they come to this conclusion, your team never had a chance to begin with. I think I may need to take some time away from this game again. Between the worthless teammates and clueless devs it's been a rough stretch lately. Edited February 17, 2013 by Skywalkre
Skywalkre Posted February 17, 2013 Author Posted February 17, 2013 (edited) It hurts... my... head. Sand River. T34. East team. Only three of us go north. Since I'm slow I don't push the hills and instead go the anvil position in the old standoff spot. Then... before me... was about 12 of their team. No kidding. The three of us get wiped out. What does the rest of my team do? Not come back to base, that's for sure. As is typical as well, I'm the 'whiner' for pointing out their stupidity. BTW, every time I've looked someone up for complaining about me calling out their shitty play they've never had above a 50% w/r. It's in their blood to be stupid on every account. Edited February 17, 2013 by Skywalkre
Stefan Fredriksson Posted February 18, 2013 Posted February 18, 2013 Apparently me 'badgering' my team made one player kill himself in the ocean on Serene Coast. ...I would never go that far. My few takes on good and bad players.- Bad players, if polite, or at least quiet, I don't care about.- Bad players who mouth off, the "retard team cryers". Not worth the effort, I try to detronize them with "Oh, how rude" or such.- Bad players who call me a bad player, but the rest wont probably see the truth until after game... well... wasted energy. Luckily this is very rare nowadays. - Good players who come with constructive critique. I listen to those.- Good players who rile. I don't listen to those. I have come so far I know when I have fucked up, I don't need anyone telling me that. And especially not in patronizing tone. - When I tell something has gone wrong with team strategy, I usually do it "quitely". Such as "town is now open", "there is no fast cap when you are being outnumbered (thanks Skywalkre)". One of my favorites: "help?". And instead of telling someone they are stupid for speaking square on server, I ask them politely to speak English if they want anyone else to understand. When someone types "BS!" I ask "Beautiful shot?"I'd rather be remembered as someone who is polite. And politeness usually seems to have better effect than rudeness, even on WoT.
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