Colin Posted December 12, 2015 Share Posted December 12, 2015 (edited) I highly recommend Anna's NPC, good not overpowered followers with their own storylines, quests and romance/friendships Edited December 12, 2015 by Colin Link to comment Share on other sites More sharing options...
Fritz Posted December 23, 2015 Share Posted December 23, 2015 Should I buy Oblivion and Morrowind, there's a serious TES discount on Steam right now Link to comment Share on other sites More sharing options...
Rickard N Posted December 23, 2015 Share Posted December 23, 2015 I liked Oblivion, haven't played morrowind, although there is a "make it look like oblivion"-mod which gives it "a bit" better graphics /R Link to comment Share on other sites More sharing options...
Skywalkre Posted December 23, 2015 Share Posted December 23, 2015 Morrowind is a much better game than Oblivion. I'd put it on par with Skyrim for when it came out. Extremely dated graphics now but there are apparently several options to drastically boost the visuals of the game to bring them up almost to modern levels. Link to comment Share on other sites More sharing options...
Mr King Posted December 24, 2015 Author Share Posted December 24, 2015 There is or was a mod in the works to remake Morrowind with the Skyrim version of the game engine. I don't know what the status of the mod is at this point. Link to comment Share on other sites More sharing options...
Fritz Posted December 28, 2015 Share Posted December 28, 2015 (edited) Anybody played with Civil War Overhaul? I wish I saw it earlier. Should I scrap my current 100+ hour playthrough just for this mod? (admittedly that's 100 hours of mucking about, I'm only halfway through the main quest...) * * * Must have http://www.nexusmods.com/skyrim/mods/23390/? Guard Dialogue Overhaul before mod: Let me guess, someone stole your sweetroll (me = lvl35, thane and praefect)after mod: I hope you are finding the city in proper order, Thane. Edited December 28, 2015 by Fritz Link to comment Share on other sites More sharing options...
Fritz Posted December 29, 2015 Share Posted December 29, 2015 Oh god I have 172 hours in Skyrim already and I only bought it on Black Friday... my undergrad final project took about 200 hours of work... And I feel like I have barely begun the game... But then I've spent a LOT of time just doing nothing in particular, or reading books etc... Link to comment Share on other sites More sharing options...
Ssnake Posted December 29, 2015 Share Posted December 29, 2015 Yeah... I ruined my wrist with it (haven't played for two months, the pain is largely gone now). After that pause however I have little desire to go back and finish the main quest (or the Miraak thing; I could go to his magic kingdom and wreck him any time, but then it'd be over. it's bizarre, but I'm not sure if I really want to see the end of it all). Link to comment Share on other sites More sharing options...
Colin Posted December 30, 2015 Share Posted December 30, 2015 the new version of NMM allows you to have profiles so you could start a new game with the CW mod and keep your current game under another profile.. I have heard it's buggy and does not like low end rigs Link to comment Share on other sites More sharing options...
urbanoid Posted February 13, 2016 Share Posted February 13, 2016 Link to comment Share on other sites More sharing options...
Colin Posted February 16, 2016 Share Posted February 16, 2016 Hah to funny. I just doing a run through with the "amorous adventures" mod from Loverslab that allows you to seduce many of the major female characters in the game, each has a mini-quest that's linked to the other, and some good humour as well. Link to comment Share on other sites More sharing options...
Fritz Posted June 13, 2016 Share Posted June 13, 2016 28 October 2016 - Skyrim Special Edition (basically Skyrim with FO4 engine upgrades) free if you already own Legendary or all the DLC individually will break 99% of the mods of course... Link to comment Share on other sites More sharing options...
Mr King Posted June 13, 2016 Author Share Posted June 13, 2016 28 October 2016 - Skyrim Special Edition (basically Skyrim with FO4 engine upgrades) free if you already own Legendary or all the DLC individually will break 99% of the mods of course... While introducing Bethesda.net to Skyrim..........and if they are going to introduce paid mods, this will probably be it. Link to comment Share on other sites More sharing options...
Fritz Posted June 13, 2016 Share Posted June 13, 2016 It's PC master race, should be able to install mods without that BS. Link to comment Share on other sites More sharing options...
Colin Posted June 13, 2016 Share Posted June 13, 2016 Paid mods are a mess, most mods rely on other mods like SKSE or Sky UI, or XPSME skeleton and Apachi hair. So if you get paid does some of that money get automatically transferred to the other modders? Also if they force the fact that they claim that all mods belong to the company, that will kill the modding right there and then. As I said before, build a really good engine, decent worldscape and basic main quest and let the modders go to town. Link to comment Share on other sites More sharing options...
Mr King Posted June 13, 2016 Author Share Posted June 13, 2016 Well Bethesda.net is mainly to target console users. Console users are already accustomed to micro transactions in gaming. Paid mods will motivate modders into making content for Bethesda.net for console users. Modders have been lukewarm to downright hostile to turning out mods for console so far. Plus if you consider the fact console users can only use like 2 gigs of mods at a time, uncompressed, the kind of simple mods they would churn out for micro transactions, would fit the same schemes in other games. I honestly hope I am wrong and just being paranoid and cynical, but at this point developers have no credibility. Link to comment Share on other sites More sharing options...
Fritz Posted June 13, 2016 Share Posted June 13, 2016 The current issue (FO4) seems to be that people are stealing free mods from the PC crowd and publishing them on consoles for payment. Hopefully by the time Skyrim Superduper edition is released this will be sorted out. Here is how I feel about the new edition: - the good thing is that the updated engine will provide a waaay better baseline for mods (on PC) so a Skyrim 2017 could look absolutely mindblowing.... or at least, screenshots will look like amazing - animations etc won't be updated so there will be a glaring dissonance between ancient animations and ultramodern graphics... so anyway, this should keep Skyrim alive until the TES VI - the bad thing is that it will most likely break ALL mods, and many of them have been long abandoned by their authors, so only mods with active authors will get portedI'm thinking it will be months after it's released before I could put together a Skyrim build that would more or less match my current build.Now if it's just engine update, then- the most important mod of all, which is the Skyrim unofficial patch, fixing hundreds of big and small bugs (mind this is years worth of work) will probably be wiped out and it's completely unknown if Beth will address any of these hundreds of bugs. Or it might be just totally messed up and it'll be up to the mod team to unravel what's been fixed and what's still a mess.- HD texture mods should port with almost zero rework (hopefully - zero)- HD meshes may or may not port with almost zero rework- all lighting mods will be burned to the ground. Lighting is the biggest change in this update and a vast amount of the work in the major lighting mods is fixing a ton of badly placed and configured light sources in the game. HOWEVER it's possible that even after the update Beth will leave a total mess, so probably there will be enough work for modders to clean up (though as I said with a much much better base). I think every mod that has anything to do with lights will be broken. But it'll be all worth it if the new engine removes the limit of 4 shadowed lights on screen (this alone will be a massive upgrade).- same re: ENBs, current ENB won't work at all since it's DX9 based and new engine is DX11.- likely all mods that use SKSE (practically ALL mods that affect gameplay) will be broken, but in some cases it might be easy to port, in other cases it could be hard.- all custom character (bodies, clothes, armors etc) depend on the extended skeleton and I have no idea if that will be broken. Seems like custom bodies etc were available for FO4 from day one, so perhaps things will port over easily.- I'm curious about LOD handling, maybe the new engine will make mods like DynDOLOD obsolete. All in all I'm moderately excited. Link to comment Share on other sites More sharing options...
Mr King Posted June 14, 2016 Author Share Posted June 14, 2016 (edited) I agree with you on all points Fritz. One thing I hope they bring from Fallout 4, is the ability to loot containers and bodies without going into a separate menu screen. That is a really nice feature. Edited June 14, 2016 by Mr King Link to comment Share on other sites More sharing options...
Fritz Posted October 21, 2016 Share Posted October 21, 2016 28 October 2016 - Skyrim Special Edition (basically Skyrim with FO4 engine upgrades) free if you already own Legendary or all the DLC individually will break 99% of the mods of course... 1 week till release. Link to comment Share on other sites More sharing options...
Colin Posted October 21, 2016 Share Posted October 21, 2016 I will wait for awhile, likely take about 6 months for modders to get going, not sure if this is going to require a new or upgrade to creation kit. Actually making that more user friendly would help. In fact a buyable DLC for a really easy to use creation Kit might actually work. Once people figure out what gets broken on a regular basis, someone will release a mod that will upgrade your or any mod. The timing is a bit early as many modders are still ramping up to FO4, but I think the new Skyrim will draw many back. Hopefully this also fixes some of the modded game stability issues. Link to comment Share on other sites More sharing options...
Fritz Posted October 21, 2016 Share Posted October 21, 2016 Yes of course it will take time for mods to catch up but I will install it on day 1 and mess around. However, sharing the engine with FO4 will make it easier for modders IMO to work on both games and not have to choose too much. Link to comment Share on other sites More sharing options...
Fritz Posted October 24, 2016 Share Posted October 24, 2016 It will actually unlock at 8pm EST on the 27th, which is good because I'll be away the whole weekend and if it unlocked friday night I wouldn't be able to check it out for a few days. Link to comment Share on other sites More sharing options...
Fritz Posted October 26, 2016 Share Posted October 26, 2016 Preloading now. Link to comment Share on other sites More sharing options...
Colin Posted October 26, 2016 Share Posted October 26, 2016 From Steam? Link to comment Share on other sites More sharing options...
Fritz Posted October 26, 2016 Share Posted October 26, 2016 Yes, and it downloaded pretty quickly. Very small d/l compared to other modern games, only about 10GB. Then I read that SKSE for Special Edition will take a while so most interesting mods won't be coming out any time soon. We'll see. Link to comment Share on other sites More sharing options...
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