Guest Murph Posted February 5, 2002 Posted February 5, 2002 Brasidas, I'm going to disagree with you on MOO II. I found the micromanagement level made what was originally an excellent game with loads of replay value into just another boring game. The tech and space combat were nice, but the management was what made the game practically unplayable. Plus there was a bug that seemed to allow the other races to pull ahead of you in every catagory rapidly. I hope that MOO III is going to get rid of the micromanagement feature. I hate having to tell my colonies to build "X" building. I did like that fact that ships were somewhat more customizable, and that older ships could be upgraded to newer models. I really don't like the micromanagement level of game, and to some extent the EU series has this fault. The Operational Art of War series was great, and add Baldur's Gate II as another great one.
Brasidas Posted February 6, 2002 Posted February 6, 2002 Originally posted by Murph:Brasidas, I'm going to disagree with you on MOO II. <snip> The Operational Art of War series was great, and add Baldur's Gate II as another great one. It's ok Murph, I actually like micromanagement in my strategy games since I can't do it in real time so much. I do enjoy such minutiae. I try to keep up with progress on MOO III, but I had let it go without checking for about four months. I just checked up after you told me about it again, while I did like the idea of attention points, or whatever they call it, I really despise the fact that they are taking the meat out of ship design and giving tactical command over to the computer. This happened before in a previous game franchise handled by THQ (Pax Imperia II) and it went bust, I predicted that, and I'm gonna predict it again for MOO III, unless this hands off tactical approach is a big hit with all those strategy gamers out there, and somehow I don't think it will be. I mean if I plan and handle the logistics of my fleet's composition and OOB, I want to dust the enemy system personally, not some damn computer commodore that doesn't know which side of a plasma cannon to stick up the enemy's rear! If the big publishers can't provide, I can always go to an indy developer and reward them for their hard work. http://www.apezone.com/ Or even some retro shareware I remember from my college days. http://www.necrobones.com/games.htm SC III was so fun. Oh yea, and here's a link that describes Pax Imperia in some detail and Pax Imperia II as well, but not quite as much of the latter, it was if anything more forgettable than Pax Imperia. http://www.gamesoffame.com/space/pax_imperia.html I was truly bummed about Pax Imperia II being so bad. Anyway, I'll tell you what. All this thinking of just about every damn 4X space conquest game I ever played has given me several ideas. Man, I think a couple of them are pretty damn good myself, so I'll write em down before I think again and forget em. Anyway, I'll post em later. Oh yea, totally agree on the Operational Art of War Series. Regards, Brasidas
Guest Murph Posted February 6, 2002 Posted February 6, 2002 Brasidas: What did you think about Starflight? I rather enjoyed it on my old 8088. I agree with you on the combat, I build a fleet, then by George! I sure as heck want to command it. BTW I'm not a fan of real time games, they resemble whack a mole just too much.
Brasidas Posted February 6, 2002 Posted February 6, 2002 Originally posted by Murph:Brasidas: What did you think about Starflight? I rather enjoyed it on my old 8088. I agree with you on the combat, I build a fleet, then by George! I sure as heck want to command it. BTW I'm not a fan of real time games, they resemble whack a mole just too much. Did starflight II, it's still fun to play, especially if you run an Atari ST emulator and get a ROM image of the game. I play it from time to time, still fun as hell. Oh yea, and another good one, Sword of Aragon, awesome game in Basic. I understand what you mean about real time, but I thrive under time pressure and it's fun to plan ahead on production while you're directing a feint and building up long range bombardment on an unsuspecting enemy. I like multi-tasking. Regards, Brasidas
Elliot Howard Posted February 7, 2002 Author Posted February 7, 2002 Has anyone heard or read about this game? http://pc.ign.com/previews/17258.html If it's based off of Homeworld, I'm hopping it will turn out well. I've been let down pretty regularly recently by the past couple of games I've bought, and need a new fix.
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