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Posted

Haven't you heard? The T-72 has been shelved for SB1. Hopefully they will at least put it in SB2. I was really looking forward to the T-72..... frown.gif

Posted
Originally posted by Zantar:

Hopefully they will at least put it in SB2.  I was really looking forward to the T-72.....    frown.gif

Most likely. There's a little artwork dispute that needs to be cleared first.
Posted

God I love this game!

 

Finally got some MP action going last night. It's a visceral thrill knowning your boys are out there pounding away at the enemy in concert with what you're up to. I see the infantry is quite lethal in the new patch. I hid a platoon in a treeline and waited for an enemy infantry platoon to walk by into a clearing. Ordered my guys to fire at will and all hell broke loose. Poor reds didn't stand a chance smile.gif

 

Also had an M1 vs. Leo duel at 2km. First time for me. I see when the NATO stuff squares off against each other that face to face shots just mess up the tank but won't kill it. Was it like that before the 1.17 patch at those sorts of ranges?

 

I also noticed that my TC got killed from a frontal shot from the Leo. I wasn't buttoned up at the time, could that be the reason why 'I' got killed? I was looking at the GPSE the whole time. Maybe a HEAT will fry you when the hatch is open, even against the frontal arc?

 

I also lost tanks to Jaguars. Nasty buggers! Fragged me from 3+km and some were frontal hits. I didn't think the HOT2 would penetrate an Abrams along the frontal arc.

Posted

Muahahaha.. Welcome aboard, Brad.

 

By and large, if you're in a Leo you don't want to duke it out with an Abrams frontally at long range. The front armor is generally pretty good compared to yours. The exception is if you can get a front hull shot, which seems to be the weak point. Short range is less hassle.

 

Most of my kills though seem to have been flank or rear shots on targets that didn't know I was there.

 

The Jaguars are firing TOWs, not HOTs if I recall.

 

NTM

Posted

Yep, the Jaguar 2's are firing the same TOWs that Bradleys and ITVs get. Jaguar 1 is the one with HOT, I think.

 

Before 1.17, both the M1 and Leo had no trouble killing each other at 2km. It was only out past 3 km that you started having problems and then, only the Leo did, thanks to its slightly-less-effective ammo. The problem in M1 vs Leo matchups isn't the armor, Manic, it's the ammo. The Leo actually has slightly heavier armor in general, but its ammo is 10-15% less effective, so in relative terms the M1 is the tougher of the two. There's the little matter of that driver area ammo storage in the Leo too wink.gif If you hit it in the front hull it will usually pop its top with only the slightest penetration. In general, I would agree with Manic, don't tangle with an M1 frontally with the default ammo now. It can be done, and you'll probably deal at least systems damage, but the deck is stacked somewhat against you, and that's not the greatest way to go about things wink.gif

 

Brad: Your TC getting killed despite being in the turret is an example of a hit that's stopped by the armor just enough to keep from being totally lethal. The crew are components that can be knocked out, just like the ballistic computer, ammo, engine, etc...it all depends on where you're hit.

Posted

Jaguar1 is fitted with HOT2 with 4000m range and 1300mm armor piercing capability. The Jaguar1 is equipped with HOT2 since 1992.

The Jaguar2 is phased out since 1995.

 

Georg

Posted

I wouldn't have thought a TOW2 could rip open an Abrams along the frontal arc if that's what the Jaguar is firing. Isn't the Abrams version in SB the M1A1HA?

Posted

The TOW-2A is strong enough for at least a frontal hull penetration, and might also happen to hit the turret roof on occasion. In both situations the thick frontal turret armor won't help you much.

I don't think that every missile hit will take out an M1 for sure, but I wouldn't voluntarily risk it in real life either. eek.gif

Posted
Originally posted by Ssnake:

The TOW-2A is strong enough for at least a frontal hull penetration

 

Was this calculated assuming that penetrates the glacis steel plate -> penetrates, or is the fuel tanks behind the glacis counted as part of armor and the missile can penetrate both to cause serious damage?

Posted

At least the lower hull would not withstand the TOW, fuel cells or not. The glacis plate might just hold (fuel cells taken to full account), but then we add some variation in both warhead and individual armor performance (about 2% each). Which means you're taking chances...

Guest Dwight Pruitt
Posted

SSnake, I just downloaded v.1.17 and noticed a few things....the reticle in the GPS swings all over the place now smile.gif. Seriously though, I've noticed that once I'm actually able to hit a target, it disappears from the screen, no burning hulk. Is this a bug, or deliberate?

Posted

It's in the patch readme smile.gif On the gunnery range, yeah, targets die instantly when hit and then disappear now, which keeps later targets from having to drive around dead hulks like they used to.

Posted

Further to my TOW experience:

 

Last night I pegged an Abrams with two frontal TOW hits and the bugger didn't die. Is the Abrams frontal armour that much better than the Leo2A4 in the game? This guy was about 300m away at the most and it took him four shots to kill me, that's why I got off two rounds smile.gif

 

Another ATGM related question: after an ATGM is fired in the game how much can you move the firing unit around without degrading accuracy. I fired a TOW at a Bradley and immediately backed up behind a hill. The missile still hit the Bradley.

Guest Sargent
Posted
Originally posted by Brad Edmondson:

I fired a TOW at a Bradley and immediately backed up behind a hill.  The missile still hit the Bradley.

 

It obviously saw the TOW launcher on the Brad and thought it was going home... biggrin.gif

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