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Operation Flashpoint


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Guest von Khan
Posted

Any of you guys seen this game? It essentially squad based. But the player can be either a grunt, sniper, special forces guy, chopper pilot (UH60, AH-1), A10 pilot, and all positions in M-60, M1A1, M113. I think some tank sim fans here would really enjoy it.

 

Heres the official site: www.flashpoint1985.com

 

Please check it out. You can download the demo and quite a few user created missions. I'd like to hear what you all think.

 

Cheers!

Posted

I have been playing this the demo for quite some time - although I admit to keep getting killed. It has some real potential; although it seems like every 2 minutes or so the screen will have some real tearing issues - but its a beta so that is to be expected.

 

I think I will enjoy it for the same reason I enjoyed the original Delta Force. You were invulnerable and could pakc enough firepower to level several cities. Forced to hop around the battlefield like some bunny on speed.

 

 

Chip the LPB

Posted

I think it's crap. If they had no intention of even trying to do it halfway decently, they should've never bothered with the vehicles and stuck with improving the infantry that the game supposedly focuses on. Instead of doing a couple things well, they decided to do a lot of things very poorly.

 

Tank sim fans are the last sort of person that would enjoy it, as the tanks are the most poorly implemented of all the vehicles in the game.

 

The only thing going for it is its graphics, and with the way games sell these days, that's probably all it needs anyway. So nevermind me.

Posted

I did try the demo, and I'm of two minds about it.

Pros: It certainly feels realistic, concerning shooting and such. I only managed to drive jeeps, so I can not comment on the tanks.

Cons: System requirement. I tried it on a 660mhz machine with fairly good graphics card, but it chopped a lot.

It was *too* realistic. I like Delta Force a lot more, where the gameplay takes precedence over realism.

 

When I get a new machine at home, I would very well like to try the full version. But as of now, I'd rather go for Delta Force 2 and DF Land-warrior.

Posted

Definately one of the best games I have been playing *ever*.

And its just a demo at this moment. Multi player possibilities ll be endless.

3D modeling of vehicle interiors is amazing. When I saw the T72 from inside I felt just like home. After that it was interesting

to see those vehicles which I havent seen from inside like M113 and Shilka.

There are many user made scenarios in the net for the demo:

http://www.operationflashpoint.com/

Posted
Originally posted by Stefan Fredriksson:

I did try the demo, and I'm of two minds about it.

Pros: It certainly feels realistic, concerning shooting and such. I only managed to drive jeeps, so I can not comment on the tanks.

Cons: System requirement. I tried it on a 660mhz machine with fairly good graphics card, but it chopped a lot.

It was *too* realistic. I like Delta Force a lot more, where the gameplay takes precedence over realism.

 

When I get a new machine at home, I would very well like to try the full version. But as of now, I'd rather go for Delta Force 2 and DF Land-warrior.

 

You definately want to got for DF:LW. While the single player mission is a bit wonky it runs much smoother. I will admit that I love Voxels and their potential; however, since no 3D card accelerates them they always come away dragging the FPS down to unacceptable levels.

 

As far as OFP, I ran it on a 850 T-bird, 256M, GTS2, Win2K system. It ran mostly smooth, but I did get some annoying tearing and white screen flashes. I am going to try it on my wife's system (233 P2, TNT2, 512M, Win95).

 

 

Chip

Posted

Operation Flash-Bang! Perhaps.....

 

It has alot of sparkles, and I have to admit that the graphics are really nice, but the

"substance" of the game (the bit that keeps it on the HD) is really lacking....

 

For starters: If you're a hardcore "realism" player...RUN, don't walk, away from OpF

as fast as you can! Then you won't have to be annoyed with parachuting out of a UH-60,

an apparent total confusion on the difference between a squad and a platoon, having to

just "tag" a medic to heal your poor shot up legs, Vehicle "hit-points" (yep..hit points),

a uni-modeled "vehicle" system, The list goes on and on..In short, It'd be like recommending

"sudden strike" to a TacOps fan....

 

But it's not all bad, is it? Not really..For a FPS, it's a HUGE improvement over what's currently

available in the market..As silly as the vehicles in OpF are, At LEAST you can't blow them up

with a single grenade (H&D flashbacks...). The graphics are really nice, and I really enjoyed just driving around in a jeep and taking in the scenery..(I actually liked my home made "tourist" missions more than I liked the demo mission). And the AI, yep..you've heard of it, I'm sure,while not quite living up to the hype...Isn't all that bad.

 

Overall, I'm pretty surprised that there's not more "military" FPS's..That's what the gamers of that genre really seem to want..It's easy to see OpF as the "Big Fish"..Just don't forget that the pond's pretty small..(and murky)I'd expect that an actually good FPS, of a military slant, will come to the CPU's of the world someday, but, OpF is, in my opinion, a taste of better things to come, rather than the better itself.

 

As for MP, I'm the kind of person that'd just, well..Leave that one alone...Sorry, but I can't help intermingling the idea of FPS's with: d00dz, killz, cheatz, T/K'ers, "Frag hunting", and malovelent trash-talking tweve-year olds...Sorry, I'm a little too old for that stuff.

 

 

 

[Edited by Charlie (24 April 2001).]

Posted
Originally posted by Charlie:

Sorry, but I can't help intermingling the idea of FPS's with: d00dz, killz, cheatz, T/K'ers, "Frag hunting", and malovelent trash-talking tweve-year olds...Sorry, I'm a little too old for that stuff.

<font size=1>[Edited by Charlie (24 April 2001).]

 

Testify, brother! I too have turned my back on the FPS. I was an avid Counter-Strike player until a few weeks ago when I had just had it with all of the vices that come with that sort of game. I resigned from my clan and have been active at learning everything I can about Steel Beasts and immersing myself in that game.

 

As for military simulations, I'm afraid the only way we'll get what we want is from the speciality companies like Shrapnel/E-sim games that tailor to our niche. Mainstream military simulations are far too dumbed down for our sophisticated tastes. Take M1TP2 as an example: pretty game wrapped around a moronic game engine. For those mainstream players not in the know, it probably rocked for them. But for the rest of us, it was like a Chinese dinner: filling, but leaves you hungry again after an hour.

 

The only way we'll get what we want is by supporting the visionaries like Ssanke and his team.

Posted

Re Cheaters

 

I have also from time to time been somewhat annoyed with cheaters. The only game I currently play online MP is Delta Force. The good thing there is that the moment a cheater starts cheating it is noticed in the game. And most other players notice it aswell. As skilled as players are, it is quite quick to decide who the cheater is.

I play along for a time, give the polite advice to cheater to stop cheating, then come back.

If he (mostly guys I believe rolleyes.gif ) does not stop, I simply go to another server.

Posted

I agree with Mekhazzio and Charlie. OpFlash sure could be a nice blaster (depends on the quality of single player missions), but as a simulation it's somewhere between Wargasm and Gunship!.

  • 1 month later...
Guest von Khan
Posted

Well if any of you are interested in playing this game with a dedicated squad run and composed of mostly ex-servicemen, give us a visit. We could use a few tank men.

www.webarchetype.com/USMC/OFP

 

Cheers,

Khan.

Posted
Originally posted by Tomi Sarvanko:

3D modeling of vehicle interiors is amazing. When I saw the T72 from inside I felt just like home. After that it was interesting

to see those vehicles which I havent seen from inside like M113 and Shilka.

There are many user made scenarios in the net for the demo:

http://www.operationflashpoint.com/ 

I was impressend too in seeing the vehicles interiors, they're very accurate but did you tried to shot from the T-72? It has the sight of an M1 with the fire controls of a TIE fighter biggrin.gif

Hope the final verion could add more realism to AFVs and heavy weapons.

Regards,

 

Amedeo

 

P.S. I want to be able to fire from the BMP firing ports too!

Guest von Khan
Posted

Actually tanks werent supposed to be used in the demo and are nothing compared to those in the final ver.

Posted
It has the sight of an M1 with the fire controls of a TIE fighter    biggrin.gif

 

Yes its still demo and we shouldnt be inside that tank in the first place. smile.gif

Go to the TC:s periscope, and you ll find the T72:s gunners sight picture there....

 

Tomi

 

 

 

[Edited by Tomi Sarvanko (28 May 2001).]

Posted

I have been following the development of Operation Flashpoint since it's first appearance in a gaming-magazine about 2-3 years ago. Since that day I was absolutely thrilled about the possibility to play a huge campaign with hundreds of other players (like it is now in WWII-online). But now I that I have seen the latest reports in magazines and on the OF-Homepage I fear that it will be a big disappointment, because two things, which I considered most important (well, for me) will not be in the game (please correct me, if I am wrong):

 

1. I am a big fan of russian equipment and so I was looking forward to play a BMP- or T72-commander. But now it seems like you are "forced" to play as US-Soldier (saving the world) and you don't have the option to play the other side.

 

2. I was looking forward to take part in a big ongoing war which I imagined to be like WWII-online has become now. But from what I have read multiplay will be limited to a sort of "Deathmatch".

Guest von Khan
Posted

The US version that will be released in September will have no software restriction to the number of players allowed. Which means there will only be hardware limitations. I'd say being optimistic, we can allow for about 30-60 players before some new patches and dedicated multiplayer support is made.

  • 2 weeks later...
Posted

Arrghh ! I think I have to apologize to Operation Flashpoint. After reading the thread about WWII-Online (oh my god: all my hopes and dreams about multiplayer-gaming: shattered !!) and after reading a few newer articles on Operation Flashpoint, I think it will not be that bad.

  • 2 weeks later...

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